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VR and Handholding Practice with the D800

km6xz

St Petersburg, RU
3571 posts

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"RE: VR and Handholding Practice with the D800"

km6xz Moderator Awarded for his in-depth knowledge in various areas, including Portraits and Urban Photography Nikonian since 22nd Jan 2009
Fri 28-Jun-13 03:46 PM

There is an additional factor in generating complaints over hand holding, namely, pixel-peeping. If shots are examined at the same size as your prints from film, the same techniques as always would be fine. But we are all tempted to zoom in to see detail that the camera can capture and some people judge their image quality by that highly magnified scale. Those are the people complaining, but if good enough technique is used even the pixel peepers are satisfied.

If I know a photo is going to be printed small or for a moderate to small web image, 1/50 is fine for a decently supported 200mm, but the blur from camera motion will be clearly seen if pixel-peeped.

Not all complaints or complainers are equal, when someone whose work you admire says there is a problem, give a lot more weight than those who you have less confidence in their understanding of the factors involved. The internet has a way of giving the impression of amplified problems since beginners have just as loud or louder presence in the reviews and conversations. If a complaint is lodged, take a look at the photo, and compare the shooting conditions, and settings to what you would expect. Most of the time when exposure or blur are complained about, the data tells the story, and reveals the true problem not lack of one.
The best feature of Nikonians is the helpful attitude and patience when trying to figure out the source of problems, in total absence of trolls and troublemakers.

For example complaints of noise are almost always accompanied by exif data that shows the shot should have been under-exposed and noise would have been expected for the values recorded. Blur is not much of a mystery either, the data encoded in the file tells the story.

VR is one of the most overrated features and lulls people into thinking they can shoot several stops slower. They can if and only if the only source of blur is camera shake, but any moving object, still needs the same shutter speed with or without VR to freeze motion, even a slight breeze disturbing a still life flower or resting bird. For truly still objects, VR can be very effective in lowering shutter speed to capture lower light or allowing stopped down apertures.
Stan
St Petersburg Russia

Visit my Nikonians gallery.

This is a hot, active topic! VR and Handholding Practice with the D800 [View all] , Jim Mohundro Silver Member , Thu 27-Jun-13 03:03 PM
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