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Adobe Lightroom - The Five Rules
Article
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When
I first got involved in using computers (and more specifically
computer software) in the publishing and advertising industry,
way back in the mid 1980s, I was laughed at for using those
funny looking Macintosh computers and software like Aldus
(later to become Adobe) Pagemaker, Adobe Illustrator, Adobe
Photoshop, and Macromind Director to create artwork for publications
and advertising campaigns.
The
general consensus was that in order to produce serious professional
work you had to use serious, complicated and difficult to
understand computers and software. Typesetters and computer
graphics operators were up to that point highly trained technical
professionals. Creative and Art Directors where of course
constantly pulling their hair out in those days because the
technical operators never understood what the creative types
were talking about.
Well
we proved them wrong and we even did it better, the new generation
of computers and software allowed people with artistic talent
(and no technical training) to learn the basic skills required
quickly and within days be working on their computers creating
the final artwork for everything from brochures and restaurant
menus to full blown multimedia productions.
Adobe
Lightroom was created on the same principle. Photographers
are artists, they need a set of photographic image handling
tools that allow them to be technically correct and creative
without having to go back to school to learn how to use them.
So here are the five rules that can get you started on Adobe
Lightroom right now, and as the last rule so eloquently says,
Enjoy.

P.S.:
Please do not get upset if your personal experience and views
are different from my own. These opinions are mine exclusively
and do not reflect the views or policies of any of the manufacturers
mentioned in this article...... George
Mann |